Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2405]
    Renderer: Intel(R) HD Graphics Family
    Vendor:   Intel
    VRAM:     880 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.263 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

UnloadTime: 0.320614 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 211.
Total: 0.637944 ms (FindLiveObjects: 0.012726 ms CreateObjectMapping: 0.007799 ms MarkObjects: 0.100987 ms  DeleteObjects: 0.008210 ms)

Platform assembly: D:\work\Game Jam\GGJ 2014\Shadows\TheShadow_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 0.322256 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 873.
Total: 1.234427 ms (FindLiveObjects: 0.055830 ms CreateObjectMapping: 0.019294 ms MarkObjects: 0.238510 ms  DeleteObjects: 0.036536 ms)

